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When you need to access the Internet via WiFi, it’s not too hard to find a hotspot if you’re in the right location, and the SSID usually gives you some clue as to who is providing it. What if you instead generated network names in order to communicate with people attempting to log on?

That’s the idea behind Hot Ninja, made by Moscow-based artist Dmitry Morozov, better known as “::vtol::.” His device uses a trio of ESP8266 modules to form and name three different networks, giving him 96 characters with which to message the surrounding area. If other gadgets do log on, Hot Ninja can also create a registration page with more information and even the ability to message back and forth. An Arduino Mega serves as the brains of this portable device, and a keyboard and OLED screen form its user interface–shown in the video below. 

Multifunctional network device for autonomous activity in the city environment. Its main function is communication and propaganda through the WiFi wireless standard. This is the hacktivism DIY response to attempts by the authorities in different countries to control the Internet. The project serves as an example of the possible opposition and decentralisation of networks to ensure communications and provide notifications irrespective of whether there is access to the global internet or certain restrictions are applied.

Your job is to create a random number generator.

Your device starts with a speaker and a membrane. On this membrane will sit a handful of small, marble-size copper balls. An audio source feeds the speaker and causes the balls to bounce to and fro. If a ball bounces high enough, it will gain the opportunity to travel down one of seven copper tubes. Optical sensors in each of the tubes detect the ball and feed data to an Ardunio Mega. When the ball reaches the end of the tube, a robotic hand will take the ball and put it back on the speaker membrane. The magic happens when we write an algorithm such that the audio output for the speaker is a function of how many balls fall down the pipes.

The above is a rough description of [::vtol::]’s art piece: kinetic random number generator. We’re pretty sure that there are easier ways to get some non-determinstic bits, but there may be none more fun to watch.

[::vtol::] is a frequent flyer here on Hackaday Airlines. Where else would you showcase your 8-bit Game Boy Photo Gun or your brainwave-activated ferrofluid monster bath? Would it shock you to find out that we’ve even covered another kinetic random number generator of his?  Fun stuff!


Filed under: Arduino Hacks

Most musical sequencers use an array of buttons to control sounds played in 16 or perhaps 32 steps. As seen here, Moscow-based artist Dmitry Morozov (aka ::vtol::) created an installation called “Ivy” wth not 16, but 240!

The sequencer is based on an Arduino Mega along with 74HC40967 multiplexers to handle input from the 240 sliders arranged as controls for each step.  There’s also a bunch of WS2811 LEDs, which are driven by a Teensy board.

Ivy stretches five meters in length, and several “voices” represented by dots on the 1-dimensional light array travel both right and left at different speeds simultaneously. This allows it to be programmed in ways that wouldn’t be possible with traditionally-operated musical devices.

The project is created specially for Open Codes exhibition in ZKM center, dedicated to codes and programming in art. On one side, Ivy is a representation of an archaic method of electronic music programming for analog synthesizers. On the other side – gigantic scale and obsessive multiplication of simple primitive elements turns this project into an art installation, that is referring to the topic of graphic and physical organization of parameters in electronic music.

You can read more about ::vtol::’s latest sound installation here, and see it in action below!

What do you get when you combine three small motors with a guitar pickup and a touch keypad? That would be the Motorgan by Moscow-based media artist Dmitry Morozov (aka ::vtol::). The result is a unique Arduino Mega-controlled instrument that looks and sounds like he somehow combined a V8 engine with a pipe organ.

The electromagnetic/electromechanical organ uses two differently sized PC cooling fans, as well as a gear motor to produce various sounds. A separate keypad is used for each motor, and each of the 24 keys can be tuned with a potentiometer, which reportedly allows one to “make any kind of music.”

The speed of each motor is controlled by voltage changes via touch keyboard with 24 keys. Keyboard is split into three parts (registers) for each motor, so it’s possible to play chords/polyphonic lines by taking one note from each register. Electromagnetic fields produced by motors are picked up with a single coil guitar pickup.

As you might suspect, it’s not exactly an easy instrument to play, but the results are certainly stunning, or perhaps you might even say “shocking.” Be sure to check out ::vtol::’s latest project in the video below!

Have you ever wondered what television would look like if transposed onto string and wrapped around another object? If so, you’re not the only one, as shown in this teleknitting sculpture.

Although it’s hard to say where the idea for this piece came from, Moscow-based artist ::vtol::’s teleknitting installation resolves a TV signal down into one pixel by lowering its resolution in eight steps. This process is displayed as video on an Android tablet, and the results are transferred to thread via a unique dying mechanism involving “dye arms.”

This multi-colored string is then wrapped around an object (or objects) rotating on a pedestal, the height of the string being controlled by the TV signal’s volume.

As you can see below, the character Bender from Futurama along with an alligator bearing an accordion act as the items being wrapped in TV-string. You can find more details of this build on ::vtol::’s website, along with a number of his other Arduino-based interactive projects.

Though tape players persisted in vehicles for much longer than needed, cassettes are pretty much an obsolete format. That doesn’t mean they can’t be useful, as this project by Moscow-based media artist ::vtol:: shows.

His interactive robot, dubbed “pzr-10,” traverses a canvas littered with unwound tape, while two heads read the data off of it. Using an Arduino Uno, this data is then transmitted to the built-in loudspeaker and played aloud. Audio can be looped and processed in various ways, giving the user a unique audio experience!

A customized remote operates the robot. The controller is equipped with an Arduino Nano and a joystick that guides pzr-10, while buttons manipulate the sound.

You can read more about the robotic installation on ::vtol::’s page.

 

This model satellite is both strange and mesmerizing with folding solar panels and a FM transmitter.

Media artist Dmitry Morozov, aka ::vtol::, is back with his latest kinetic sound object, this one resembling a satellite. The Orbitalochka hangs from the ceiling and broadcasts sound via an FM transmitter and a built-in speaker. These noises are based on the position of the satellite in space, and it can even transmit a pre-recorded lecture by Sergev Kasich, who appears to reside in the satellite’s clear bubble.

::vtol:: bases the sound signals on the generative sound processes created with Patchblocks, a modular mini-synth kit. The signals also react to a light intensity sensor, which responds to how the satellite’s position in space changes.

This happens due to mass redistribution as the solar cell changes location. The solar cells operate as sensors and produce CV (control voltage) to change sound program parameters.

Aside from its unusual sounds, what is really interesting about this synthesizer are the solar panels, which autonomously move around via four servo motors. The Orbitalochka is equipped with an Arduino Nano as well.

You can see the apparatus in action below, and read all about it on ::vtol::’s page here.

(Photos: ::vtol::)

For his latest project, Dmitry Morozov (aka ::vtol::) has created a robotic machine that uses a microphone to record sounds from its surrounding environment, selecting only the loudest ones. Then, the aptly named “Collector” pieces these noises together in the order they were recorded to form an algorithmic  composition.

First, the Collector records the sounds until it has gathered 100 samples. From there, it plays the result as a loop through a pair of speakers for one minute, so they can be heard by those nearby. While in this mode, the recording stops. After that, it erases everything and begins a new search.

The Collector is also equipped with an Arduino Uno for a brain, a servo motor for rotating the mic, and a flashlight to show detected sounds or indicate the sounds during playback mode.

It is a kind of reality re-mixer–by simply removing the silence and pauses between loud sounds and words, it creates the sense of very rhythmical and organized aural experience, which sounds very musical to me.

Intrigued? You can read more and see other photos of the project on its page here.

We’ve been waiting to see what ::vtol:: (a.k.a. Dmitry Morozov) would come up with the next! The Moscow-based hacker artist has now created an electro-mechanical drawing machine.

The Electropollock, which pays homage to influential American painter Jackson Pollock, is driven by the sound of music. A special algorithm analyzes the tunes and then controls the electric valves, servo motors with brushes, and the special fan intended for spray painting. The intensity of ink supply, the rate of the moving paper, and the activity of the brushes all depend on the frequency and amplitude of the peaks in the music.

The machine features an old printer mechanism, an Arduino Uno, and is programmed using Pure Data. You can see how it works in the video below!

Moscow-based hacker artist ::vtol::, a.k.a. Dmitry Morozov, is back with another impressive project. His latest, called 2ch, is an interactive, pyramid-shaped instrument that enables two people to communicate via brain activity.

2ch consists of two NeuroSky EEG interfaces worn by both users, as well as two servo motors with a hall sensor and magnet, a two-channel sound system, a couple screens, and an Arduino. In terms of software, the instrument uses Pure Data and Max/MSP.

As Morozov explains:

The project is an instrument for communication between two people by means of visualising the electroencephalograms of two members, which are translated into sound, mechanical motion, and video images. Two participants should try to synchronize their minds, guided by the pitch of the tone, visualisation and movements of mechanical parts.

You can read more about the brain-to-brain interface on Co.Design, and see how it works below!



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