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Archive for the ‘circuit bending’ Category

A Super Nintendo that has trouble showing sprites doesn’t make for a very good game system. As it turns out, Super Mario World is a lot less fun when the titular hero is invisible. So it’s no surprise that [jwotto] ended up tossing this partially functional SNES into the parts bin a few years back.

But he recently came up with a project that may actually benefit from its unusual graphical issues; turning the glitched console into a circuit bent video synthesizer. The system was already displaying corrupted visuals, so [jwotto] figured he’d just help things along by poking around inside and identifying pins that created interesting visual effects when shorted out.

Installing the new electronics into the SNES.

Once he mapped out the pins, he wired them all up to a transistor switching board that he’d come up with for a previous project. That would let an Arduino short out the pins on command while still keeping the microcontroller relatively isolated from the SNES. Then it was just a matter of writing some code that would fire off the transistors based on MIDI input.

The end result is a SNES that creates visual glitches along with the music, which [jwotto] can hook up to a projector when he does live shows. A particularly neat feature is that each game responds in its own way, so he can swap out the cartridge to show completely different visuals without having to change any of the MIDI sequencing.

A project like this serves as a nice introduction to both circuit bending and MIDI hacking for anyone looking to get their digital feet wet, and should pair nicely with the MIDI Game Boy Advance.

[Thanks to Irregular Shed for the tip.]

One of the classics of circuit bending is to mess around with the clock chip that drives the CPU in simple noise-making toys. [Goran] took this a step further with his Furby hack. Skip down to the video embedded below if you just want to see the results.

After first experiments modifying the Furby’s clock with a string of resistors (YouTube), [Goran] decided to opt for more control, overriding the clock entirely with a square wave coming out of an Arduino. And then, the world became his oyster.

The Furby’s eyes were replaced with ultrasonic distance sensors, and what looks like a speaker was hot-glued into its mouth. Since this particular Furby only “talks” when you pull its tail, he naturally wired in tail-switch control to boot. As [Goran] suggests, a light show is the obvious next step.

If you haven’t pulled apart an electronic toy and played around with glitching it, you don’t know what you’re missing. We’ve got a classic intro to circuit bending, as well as projects that range from the simple to the ridiculously elaborate. It’s a fun introduction to electronics for the young ones as well. Grab a toy noisemaker and get hacking.


Filed under: Arduino Hacks
Feb
08

Arduino-Based Drum Machine

arduino, circuit bending, drum machine, Electronics, music Comments Off on Arduino-Based Drum Machine 

BLEEP-DRUM-front-800Circuit bender Dr. Bleep built this sweet Arduino-compatible drum machine, the Bleep Drum, with four sounds, four selectable sequences, tap tempo, record and playback, and more. Of course it’s open source and eminently hackable. Filed under: Arduino, Electronics, Music

Read the full article on MAKE



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