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Archive for the ‘games’ Category

Use JJ Robots' kit and your Android phone to build an air hockey partner who's always game.

Read more on MAKE

The post Assemble a Robot Opponent for Air Hockey appeared first on Make: DIY Projects and Ideas for Makers.

[Ryan Bates] loves arcade games, any arcade games. Which is why you can find claw machines, coin pushers, video games, and more on his website.

We’ve covered his work before with his Venduino project. We also really enjoyed his 3D printed arcade joystick based off the design of a commercial variant. His coin pushing machine could help some us finally live our dream of getting a big win out of the most insidious gambling machine at arcades meant for children.

Speaking of frustrating gambling machines for children, he also built his own claw machine. Nothing like enabling test mode and winning a fluffy teddy bear or an Arduino!

It’s quite a large site and there’s good content hidden in nooks and crannys, so explore. He also sells kits, but it’s well balanced against a lot of open source files if you’d like to do it yourself. If you’re wondering how he gets it all done, his energy drink review might provide a clue.


Filed under: Arduino Hacks, misc hacks, Raspberry Pi

Building an arcade cabinet seems to be a rite of passage for many hackers and woodworkers. Not that there is anything wrong with that: as this series of posts from [Alessandro] at boxedcnc shows, there is an art to doing it well.

His final build is impressive, with quality buttons, a genuine-looking banner, and even a coin slot so he can charge people to play. His build log covers both the carpentry and electronic aspects of the build, from cutting the panels to his own code for running the coin acceptor that takes your quarter (or, as he is in Italy, Euro coins) and triggers the game to play.

To extract money from his family, he used the Sparkfun COM-1719 coin acceptor, which can be programmed to send different pulses for different coins, connected to an Arduino which is also connected to the joystick and buttons. The Arduino emulates a USB keyboard and is connected to an old PC running MAME with the Attract Mode front end. It’s a quality build, down to the Bubble Bobble banner, and the coin slot means that it might even make some money back eventually.


Filed under: Arduino Hacks, classic hacks

Plugboard.00_00_29_14.Still002Hello, Operator! is the gaming experience that puts you in the role of an 1920's phone operator. The controller is a vintage switchboard.

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The post Play Like a 1920’s Phone Operator with This Switchboard Gaming Interface appeared first on Make: DIY Projects and Ideas for Makers.

derjarikTable_1Ian Martin shows off his very impressive homemade Star Wars Dejarik table and runs through its functions and game play.

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The post Project Update: Working Star Wars Dejarik Table Finally Here! appeared first on Make: DIY Projects, How-Tos, Electronics, Crafts and Ideas for Makers.

All photos: Hep Svadja, Make:Escape room games, or mystery rooms, or puzzle rooms, are trending, and many rely on Makers and Maker tech to make them work

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The post Locked In: Behind the Scenes of the Escape Room Craze appeared first on Make: DIY Projects, How-Tos, Electronics, Crafts and Ideas for Makers.

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12

Arduboy – Card Sized Gaming

Arduboy, arduino, games Commenti disabilitati su Arduboy – Card Sized Gaming 

Arduboy

Arduboy, the game system the size of a credit card. The easiest way way to play, make and share 8-bit games! Powered by Arduino!

Arduboy is an open platform for people to play, create and share games. A game system the size of a credit card. Choose your favorite classic game from the completely free Arduboy Arcade. Built on the popular Arduino software, it’s also an excellent way to learn how to program! Because you can learn to make your own games, Arduboy is a game system the size of your imagination!

Arduboy – Card Sized Gaming – [Link]

Ago
28

Video mixing chess games on tv in Norway using Ethernet Shield

arduino, chess, ethernet, Featured, games, Norway, shield, Tv Commenti disabilitati su Video mixing chess games on tv in Norway using Ethernet Shield 

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Heidi Røneid with an Arduino Ethernet microprocessor. (Photo: Tore Zakariassen, NRK)

When The Norwegian Broadcasting (NRK) planned the television broadcast of the Chess Olympiad 2014 in Tromsø, Norway, they encountered a challenge: how to mix video, graphics and the results of many ongoing chess games simultaneously, requiring 16 cameras for the games going on at the same time?

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On their blog you can find a long and nice post about how they found the solution using Arduino Uno, Arduino Ethernet Shield and the library for Arduino to control such Atem switchers written by Kasper Skårhøj:

At first, the idea was to use a computer with a webcam for each of the 16 games, then mix video images, background animation and results in software on each of them.

Afterwards the finished mix of images would be streamed to separate channels in our web player, so that the online audience would be able to choose which game they wanted to follow. This solution would also provide our outside broadcasting van (OB van) with 16 finished video sources composed of video, graphics and results. This would make the complex job of mixing all video signals much easier.

After thorough thinking we came to the conclusion that for our web-audience, it would be better to skip the stream of individual games, and spend our resources on building websites that could present all games in the championship via HTML in real time. This would also give the audience the opportunity to scroll back and forth in the moves and recall all the previous games in the championship. We started working on it immediately, and you can find the result on our website nrk.no/sjakk.

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Gen
11

When Videogames Have No Video: Haptic And Non Visual Games

Android, arduino, audio, Electronics, games, haptic, Jeff Thompson, Maker Faire Commenti disabilitati su When Videogames Have No Video: Haptic And Non Visual Games 

Screen shot 2014-01-10 at 3.54.47 PMJeff Thompson's Maker Faire New York details the intriguing world of non-visual games, which rely on vibration motors and audio to send information to the player.

Read more on MAKE

Set
11

Game of Light

arduino, arduino hacks, games, led hacks, LED matrix Commenti disabilitati su Game of Light 

gameoflight

Hyperrealistic graphics may be the standard for gaming, but Game of Light (Warning: Loud video volume) is a welcomed detour into vivid, low-res delight. Built for a course at the University of Oslo by [Abdimaalik], [Martin], [Andre], [Eivind], and [Stian], Game of Light has a handful game options, some of which allow up to four players. The build uses eight DE-DP14211 LED dot matrix boards, each with 32×16 bi-color LEDs and a built-in HT1632C display controller to handle the multiplexing. They are mounted together to form the 64×64 resolution display.

The box was custom-made out of what we suspect is acrylic, and uses some 3D printed pieces to offset the top from the bottom and to hold components in place. SNES controllers send data to the Arduino, which also runs the games and feeds the display controllers. Buried in the mix are two fans to keep the components cool. Everything is open source, so race to Github for source code and the games.

For another LED matrix project with a lot of gaming potential, check out [Brad's] PS2 mouse interface that lets him interactively draw in real-time.

[via Brad's Projects and NudaTech]


Filed under: Arduino Hacks, led hacks


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