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Archive for the ‘videogames’ Category

unlimitedhand

We are excited to announce that UnlimitedHand is now an officially licensed Arduino AtHeart product. Created by Japanese startup H2L, the wearable controller straps around your forearm like an Ace bandage and allows you to actually touch and feel things within the gaming world.

UnlimitedHand consists of a 3D motion sensor, an array of muscle sensors, a multi-channel electronic muscle stimulator, and a vibration motor, which together, enable you to interact with objects and characters in VR. It does this by syncing the movement of a user’s hand and fingers with its virtual counterpart, and contracting the muscles on the wearer’s forearm to simulate haptic feedback.

With UnlimitedHand, not only will you be able to experience the ricochet of a gunshot or pet animals, but also hack various customized gestures thanks to its full compatibility with the Arduino IDE.

According to H2L:

Arduino, with their commitment to open-source, has reached out with their technology to muster a great force of Makers and inventors. This omni-present community has no doubt supported us in many ways during the development of UnlimitedHand. By joining the program, we can now present our results back to the community.

UnlimitedHand–which surpassed its Kickstarter goal in less than a day–is now available for purchase on Amazon and its website, as well as in retail stores throughout Japan.

Dic
09

A DIY Video Game for the Neighbourhood

arduino, arduino due, diy, DUE, videogames Commenti disabilitati su A DIY Video Game for the Neighbourhood 

DIY videogame

Last June, Kris Temmerman was featured on this blog with a painting machine made with Arduino Due. Now he’s just sent us this cool project he made for his office window:

My house/office has a store window and I try to make use of it as much as possible. I had some projections etc. in there before, but now I wanted to make something interactive. We have a lot of loitering youth and many people passing by. To appeal to a wide audience, I thought it would be nice to make an old fashion arcade box like thing.

It’s now on the street for one day and people really seem to like it. Age or background doesn’t make a difference.

To make it a little bit more challenging,  I thought it would be fun to try to run the hole thing on an Arduino without an external computer. Just to see how much power it actually has. And while I was at it, I decided to try to make everything myself. So I also made my own led screen, with his own “display driver” and display list, a 8-bit sound library, and of course the game itself.

 

Kris shared on his blog all the documentation to make your own version, check it out!

LedScreenDIYDetail

Apr
25

The joystick that changed a life and could help many more

aids, arduino, joystick, Kids, leonardo, muscular dystrophy, videogames Commenti disabilitati su The joystick that changed a life and could help many more 

joystick

Robert Book is a tinkerer by nature and works at Silicon Valley Bank with Ian McCutcheon, a geek by nature. One day they were talking and Robert shared his big problem: his son Jerry, who suffers from Muscular Dystrophy, couldn’t use a keyboard anymore but loved to play computer games. Jerry could only be able to use a mouse with his right hand and very limited abilities in his left.

After a chat they realized that if they put their heads together they could make something that might enable him to play the different computer games with more ease and enjoyment.
Ian knew that Arduino Leonardo has a great capability, it can emulate a keyboard and a mouse and soon they came up with the first release of an augmented joystick making Jerry much happier. This collaboration became a great story  you can watch in the video below and it’s going to make even more people happy thanks to the shared code to build the joystick yourself.

 



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