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Archive for the ‘solenoids’ Category

Jul
13

Solenoid drum machine and bass running on Arduino

arduino, arduino uno, community, Featured, guitar, Hardware, music, prototyping, solenoids, uno Comments Off on Solenoid drum machine and bass running on Arduino 

solenoidbass
Arduino user named Muiota shared with us an experimental DIY music project running on Arduino Uno and  solenoids.

Take a look at the video to hear how it sounds:

mabos2-2

Social Vibes’ is a Masters Degree (MSc.) project, in Interactive Media by Cian McLysaght, at the University of Limerick, Ireland. They shared with us their project, running on Arduino Uno, composed by a physical artifact designed and created specifically for an installation adopting the fundamental sound mechanisms used in a vibraphone, know also as a ‘Vibe’:

The instrument consists of twelve musical tones of different pitches. The music created on the instrument is derived from a continuous stream of input via multiple users on Twitter and the explicit interaction from Twitter users, tweeting the instrument directly to the project’s, “@vibe_experiment” Twitter account. Data associated with the emotional status of Twitter users, is mined from the Twitter network via Twitter’s open source, application programming interface (API).

For example if a user tweets “The sun is out, I’m happy”, the code I’ve written will strip out key words and strings associated with the user’s emotional state, within the tweets, ie “I’m happy”, and translate this to a musical notation. Mining Twitter’s API, allows a continuous stream of data. These emotional states are then mapped to specific notes on the physical musical instrument, located in a public space. The tempo of the musical expression will be entirely based upon the speed and volume of the incoming tweets on the Twitter API.

Twitter users who are both followers and non followers of the musical instrument’s Twitter account (@vibe_experiment) can tweet directly to the instrument and this direct interaction will be given precedence, allowing user’s who tweet directly to have their emotional state ‘played’. This allows users to hijack or take over the instrument and experiment with it in a playful manner, but also allows those with musical knowledge the potential to compose simple musical arrangements. When users are not tweeting the instrument directly, then the instrument will revert to mining the Twitter API.

To entice users to interact and observe the action of the instrument there is a live streaming broadcast of the instrument via Twitcam on the Vibe’s Twitter account. This is a live streaming broadcast of the instrument via Twitcam on the @vibe_experiment account. Twitcam, is Twitter’s built in live-streaming platform. This simply requires a webcam and a valid Twitter account.

The instrument constantly tweets back updates to it’s own Twitter account to not only inform people of the general status but also to engage users to interact directly with the ‘Vibe’.

Aug
20

Building an entire pinball machine from just the playfield

arduino, arduino hacks, pinball, Raspberry Pi, solenoids Comments Off on Building an entire pinball machine from just the playfield 

It all started  when [Iancole] bought a Fireball Home edition playfield on some famous auction website for $135. Originally, he had the intent of lighting the lamps with an Arduino, framing it, and hanging it on the wall of his office — which often happens with old pinball parts. But then his boys asked if he “could make it play”.

[Iancole] managed to find the pinball schematics online and started designing the electronics required by the many LEDs, solenoids and switches. As the LEDs and switches are on the same matrix, he chose a simple Arduino to cycle through them, giving the player the impression that the lights are constantly on. [Iancole] originally planned on using his raspberry Pi to control the solenoids, but he later switched to another Arduino because of the precise timing required.

Therefore, his Pi was used as the heart of the machine. It is interfaced to the two Arduinos to read states and send commands while running the game program, displaying HD graphics on a 24″ screen, playing music and game event sounds. All the electronics are proudly displayed on the backbox, and many developments are planned for it. Also, the machine will be on display at the Orlando Mini Maker Faire on October 5th!


Filed under: Arduino Hacks, Raspberry Pi


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