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With a shape reminiscent of a Game Gear, revised controls and hardware, Anthony Campusano’s rig looks extremely fun!

As reported on 3DPrint.com, Campusano’s Game Boy-inspired prototype was quite the crowd-pleaser at World Maker Faire in New York. Although wider than it is tall (like most portables to follow), and with many more buttons, this handheld console still screams “original Game Boy.” Perhaps this is because of its color scheme, or even the angle of the buttons.

Hardware consists of several platforms, including an Arduino to handle tasks such as status lights and battery level. The idea was inspired by Florian Renner’s similar concept, though he replaces the ideal of separate game cartridges with an SD card for storage.

I’m a trained architect, though I have industrial designer envy. In terms of electronics, I’m self-taught. When it comes to machine specs, the handheld is based on an Intel Core M. Controls are Teensy-based, and the status lights and battery level, etc. are run from an Arduino. Estimated battery life is about 3hrs +/- depending on the game.

You can see more photos of Campusano’s project on his Facebook page, and read all about it on 3DPrint.com.

Planning on attending Maker Faire Rome this month? We’re currently looking for volunteers to join our team during the event—staffing tables and displays, helping lead one-on-one workshops and demos, and providing technical assistance when necessary.

If you volunteer with us for one shift, you won’t leave empty-handed! You’ll receive a day pass; two days, and you’ll have a ticket for the entire weekend to explore the show. Water and snacks will be provided, of course, along with t-shirt. We’ve also prepared a small gift to show our appreciation when your work is done!

Interested in volunteering at our booth? Please fill out this questionnaire, and we’ll get back to you soon!

  • When: October 14th-16th (Friday-Sunday)
  • Location: Fiera di Roma, Viale Alexandre Gustave Eiffel, 79, 00148 Ponte Galeria RM

Cercasi volontari/e Arduino per Maker Faire Rome

Entra a far parte del team di volontari/e all’Arduino booth presso la Maker Faire di Roma! Stiamo cercando persone appassionate di Arduino che ci aiutino durante l’evento, nello specifico fornendo informazioni ai visitatori, dando supporto e assistenza tecnica durante le demo.

Se farai il volontario o la volontaria per un turno, avrai a disposizione un pass per l’intera giornata, se invece farai turni per più di un giorno avrai il pass per l’interno evento. Sappiamo quanto sia importante il tuo tempo e quanto sia fondamentale il tuo aiuto al nostro booth, per questo motivo siamo felici di offrirti il pranzo, una maglietta e, come segno di riconoscimento, un piccolo regalo alla fine del tuo turno.

Ti interessa aiutarci al booth come volontario/a? Per favore completa questo form, ti faremo sapere prestissimo.

  • Quando: 14, 15 e 16 Ottobre 2016 (Venerdì, Sabato, Domenica)
  • Location: Fiera di Roma, Viale Alexandre Gustave Eiffel, 79, 00148 Ponte Galeria Roma

For the last two years, Arduino LLC (the arduino.cc, Massimo one) and Arduino SRL (the arduino.org, Musto one) have been locked in battle over the ownership of the Arduino trademark. That fight is finally over. Announced at the New York Maker Faire today, “Arduino” will now go to Arduino Holding, the single point of distribution for new products, and a non-profit Arduino Foundation, responsible for the community and Arduino IDE.

Since early 2015, Arduino — not the Arduino community, but the organization known as Arduino — has been split in half. Arduino LLC sued Arduino SRL for trademark infringement. The case began when Arduino SRL, formerly Smart Projects SRL and manufacturers of the Arduino boards with a tiny map of Italy on the silk screen, began selling under the Arduino name. Arduino LLC, on the other hand, wanted to internationalize the brand and license production to other manufacturers.

While Arduino and Arduino have been tied up in court for the last few years, from the outside this has look like nothing else but petty bickering. Arduino SRL forked the Arduino IDE and bumped up the version number. Later, an update from SRL was pushed out to Amazon buyers telling them Arduino.org was the real Arduino. Resellers were in a tizzy, and for a time Maker Faires had two gigantic Arduino booths. No one knew what was going on.

All of this is now behind us. The open source hardware community’s greatest source of drama is now over.

I spoke with Massimo after the announcement, and although the groundwork is laid out, the specifics aren’t ready to be disclosed yet. There’s still a lot to work out, like what to do with the Arduino.org Github repo, which TLD will be used (we’re rooting for .org), support for the multitude of slightly different products released from both camps over the years, and finer points that aren’t publicly visible. In a few months, probably before the end of the year, we’ll get all the answers to this. Now, though, the Arduino wars are over. Arduino is dead, long live Arduino.


Filed under: Arduino Hacks, news

Why head to the store when you could simply create your outfits right at home with the touch of a button? That’s the idea behind London-based startup Kniterate, who has developed what they’re calling “the 3D printer for knitwear.”

The system features Photoshop-like software that enables Makers to easily design patterns using various templates, which are then imported over to the Arduino Mega-driven machine to knit socks, scarves, sweaters, ties, beanies, and other garments. According to the team, they are in the process of developing an online platform that’ll allow you to sketch and share your wardrobe with an entire community.

Kniterate, which was recently introduced at HAX’s demo day, is an evolution of founder Gerard Rubio’s Arduino-controlled OpenKnit project. His vision is to one day democratize textile manufacturing, and will take the next step in that journey when he launches the new age machine on Kickstarter in September. Until then, head over to its website here or watch Tested’s Maker Faire video below!

 

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Arduino co-founder Massimo Banzi and Maker Media’s Dale Dougherty will be in Brussels next week to help kick off European Maker Week at the Opening Conference. During their keynote, they will address European citizens in hopes of inspiring Makers to build projects throughout the weeklong celebration taking place all over the continent. Those wishing to learn more can do so by checking out the agenda and booking their free ticket for Monday, May 30th at the European Committee of the Regions.

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European Maker Week is the first initiative promoted by European Commission and implemented by Maker Faire Rome, in collaboration with Startup Europe, to raise awareness around the significance of the Maker culture and its ecosystem, as well as foster creativity and innovation in schools.

Europe is not only home to the highest number of fab labs, Makerspaces, and hackerspaces in the world, it’s also the birthplace of disruptive projects like Arduino, Raspberry Pi,  micro:bit, and RepRap. Every year, there are over 50 Maker Faires, Mini Maker Faires, and the flagship Maker Faire Rome, which drew attention from 100,000-plus visitors in 2015.

European Maker Week, which will be held May 30th to June 5th, will play host to more than 450 events across 28 countries. Click on the map below to find the the event nearest you:

EMWMap

Massimo Banzi will be talking about Arduino Create on the Center Stage on Saturday.Arduino Create, which came out of beta today, is a web-based development platform for Arduino that allows you to write, share, and collaborate on sketches.

Read more on MAKE

The post The New “Arduino Create” Makes for Easier IoT Dev, Better Collaboration appeared first on Make: DIY Projects and Ideas for Makers.

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More than 10 years ago, we set out to simplify electronics with easy-to-use, open-source hardware. 10 years later, we’re looking to do the same for Internet of Things development with Arduino Create — an integrated online platform that enables Makers to write code, access content, configure boards, and share projects.

Traditionally speaking, going from an idea to a fully-functional IoT device has been a tedious process even for the most advanced engineers and developers. Until now, they would have to frequently switch back and forth between various tools and screens, from IDEs to cloud services. That’s why Arduino has set out to launch a one stop shop for the Maker experience, which will change the way you create, collaborate and communicate with your projects and the rapidly growing community.

Whereas many companies deliver IDEs, some offer clouds and others curate DIY projects, Arduino Create converges all of that under one roof for an entirely fragmented-free user experience. Designed to provide Makers with a continuous workflow, the new platform connects the dots between every part of a Maker’s journey from inspiration to installation. Ideally, you will now have the ability to manage every aspect of your project right from a single dashboard.

With Arduino Create, you can tap into the power of the community on the Arduino Project Hub by browsing a collection of projects and then making them your own. You can share your creations, along with step-by-step guides, schematics, references, and receive feedback from others.

Despite your skill level, Arduino Create features in-depth guided flows to help easily configure online services like the Web Editor and Cloud. There’ll even be an additional learning component via Arduino’s popular Creative Technologies in the Classroom (CTC) educational program in the near future that will spark collaboration between teachers and their students.

The Arduino Web Editor allows you to write code and upload sketches to any Arduino or Genuino board after installing a simple plug-in — your Sketchbook will be stored in the cloud and accessible from any device. You can even import your Sketchbook via a .zip file! What’s more, sharing a sketch is now as easy as sharing a link.

 

EditorMain

Getting Started Web Editor Cloud Project Hub

 

For Maker Faire Bay Area we are bumping up the number of beta testers for the Arduino Web Editor: the most active contributors will receive 10 invites each! If you’d like to contribute to the development as well, you can sign up on the waiting list to join more than a thousand testers.

It should also be noted that Arduino has partnered with Amazon Web Services to power the new Arduino Create ecosystem. “By adopting AWS IoT and AWS Lambda for our IoT Cloud infrastructure, we provide Arduino Cloud and Arduino Web Editor users with a secure, reliable, and highly scalable environment that will enable Makers to connect their projects to the Internet and manage them through the Cloud,” says Arduino co-founder Massimo Banzi.

Interested in learning more? Maker Faire goers can hear all about it from Massimo himself on Saturday, May 21 at 12:30pm in his annual “State of Arduino” address.

While countless Makers love Arduino, none may love the boards as much as our friend John Edgar Park. In the spirit of Maker Faire Bay Area, we decided to take another look at what is surely the largest one we’ve ever come across. Introducing the “Arduino GRANDE.”

I love Arduino! But the boards are so tiny that they can be difficult to hug. And not so easy to see, either, if you’re a student sitting at the back of a classroom. So why not solve both problems by building a really huge, fully-functioning Arduino that’s six times larger than real life?

Bringing this fully-functional device to life required 3D modeling software, laser-cut acrylic, a few LEDs and buttons, some wiring and connectors, and a tiny (in comparison at least) Arduino Uno for a brain.

After making its initial debut several years ago, Park has now published a how-to tutorial of his project.

The first step I took in building this was to build a 3D model in Rhino. I based it on the Arduino Uno dimensions, and then started creating the parts based upon my real-world materials and scale. (Since I’m using an Epilog Zing 16 laser cutter with a bed size of 16″ x 12″, my maximum dimensions were dictated for me. So, this is actually a 5.6x larger-than-real-life Arduino.)

The chip is just for show, but the power jack will eventually hide the batteries, and the USB port will be made functional by the addition of a panel mount USB jack.

Insert the banana jacks into the female header blocks and then thread the nuts on to hold them in place. A dab of Loctite will prevent them from loosening up later.

On each banana jack, solder a length of wire sufficient to route through the board to the real Arduino. Push the wires through to the underside of the board at the header location, then insert and assemble the header blocks with screws and nuts which will be held captive in the acrylic t-slots.

The reset button (originally sold as a doorbell) needs to have two long lengths of wire soldered to it, which are then fed through the board to route to the real Arduino. The same goes for the panel mount rectangular LEDs.

Attach a real Arduino Uno to the board, and then run all of the header, reset, and LED wiring to it, and plug in the USB cable. You can use a ScrewShield to prevent wires from falling out. Full disclosure, I’m one of the creators of the ScrewShield and will make a little bit of money if you buy one.

Hide a 4xAAA battery pack inside the [cardboard] barrel plug, and then run it through a switch to GND and Vin on the Uno to power the Arduino GRANDE.

You can now upload a test sketch and try things out! I wired banana plugs to resistors, 10mm LEDs, potentiometers, speakers, buzzers, servo motors, and other typical components to plug into the GRANDE.

As for what the GRANDE’s applications, the possibilities are endless! It can be used as an an interactive, educational tool for Arduino classes, carried around like a boombox playing chiptunes, or even expanded upon with GRANDE scale shields! You can check out the entire project on Instructables.

MakerFaireSM

Maker Faire is a three-day, family-friendly event that has been celebrating the DIY Movement for the last 10 years. The ‘Greatest Show & Tell on Earth’ is designed for creative, innovative people of all ages and backgrounds, who like to tinker and love to make things.

MassimoBayArea16

In just a few days, the Arduino team will be in attendance for the 11th annual Maker Faire Bay Area as a Goldsmith Sponsor. Those heading to the San Mateo on May 20th-22nd will want to swing by our booth (#2321) and join us for some inspiring talks, especially the highly-anticipated State of Arduino by Massimo Banzi on Saturday at 12:30pm.

ArduinoCLoud

We’ve been preparing a series of demos to showcase the family of Arduino tools for the Internet of Things through our Arduino Create platform. Those who come by our booth will have the chance to experience the following firsthand:

  • Cloud Sensor Station | “Make Sense of Your Data”
    The Cloud Sensor Station is equipped with four different sensors: gas detection, light intensity, motion detection (infrared) and temperature/humidity. These four sensors send values to the Arduino Cloud so that you can see real-time results of the collected data from everywhere.
  • Yún Camera | “Lights! Camera! Facebook!”
    The Yún Camera captures photos at the press of a button and then automatically uploads them onto Facebook. (We’re sensing plenty of selfies in our near future!)
  • Yún Message | “Leave a Message and I’ll Show It Back”
    The Yún Message is a smart desk, developed in collaboration with Opendesk, that displays custom messages on an LED matrix. This piece of smart furniture lets users share a reminder or note through a webpage. Come and leave a note or… do it online!
  • Twitter Printer | “The IoTweet!”
    This connected thermal printer running on MKR1000 will automatically print tweets from all over the world with the #PrintArduino hashtag. (Look forward to seeing what you come up with!)

Additionally, we’ll be showcasing our Creative Technologies in the Classroom (CTC) program, which is a collaborative learning curriculum designed for schools that wish to incorporate emerging technologies into their existing technology classes.

Whether you’re a teacher or student, come and discover how to explore electronics through a series of hands-on coding projects that’ll provide you with the foundations of programming, electronics and mechanics.

Aside from some of our latest products and projects, we’ll also play host to several members of our growing open-source ecosystem and partners like Intel, ARM and Atmel, to name just a few.

Have a question about Arduino? Looking to get started but don’t know how? Beginners, or even experienced users, will have the chance to get their questions answered inside our booth. We’ve set aside an area where you can speak to our team of experts, from your recent invention to one of our boards. What’s more, you’ll even be able to take home an assortment of Arduino SWAG: stickers, pins and other cool giveaways!

Can’t wait to see everyone soon! In the meantime, stay tuned as we’ll be posting a confirmed agenda of scheduled talks in the next few days. For everything else, check out Maker Faire’s official site!

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Last friday in Rome during the press conference of Maker Faire Rome 4th edition, Riccardo Luna together with Massimo Banzi announced that next October the event is going to become “better, bigger and stronger”.
A new location by Fiera di Roma building will host six pavilions in an area of over 100.000 sq.m. for makers, visitors, conferences, seminars and workshops. The event promoted by the Rome Chamber of Commerce and powered by its Innovation Unit “AssetCamera “ is once more curated by Massimo Banzi, Arduino co-founder, along with Riccardo Luna, Italian Digital Champion.

The topics featured at Maker Faire Rome 2016 are going to be home automation, re-use, drones and robots, 3D printing, digital manufacturing, industry 4.0, IoT – Internet of things, mobility, safety & security, food , fashion, music and especially Food & Nutrition.Together with the Future Food Institute (FFI), trust voted to food and innovation, Maker Faire will focus on the intersection between food and technology and will deepen the relationship between nutrition, health & wellbeing. The “Call 4 Makers” 2016 will open on April 18th and will close on June 5th.

Maker Faire Rome is also looking for amazing project with a “Call for BigBang Projects”  open until March 31st.  The call will consider large-scale, entertaining, high impact, interactive projects. Installations and performances proposals will be welcome, too. The goal is to create the most immersive scenery one could dream of for a Faire of such character.

In the meanwhile take a look at the European Maker Week, an entire week of makers’ events, from May 30th to June 5th,  promoted by The European Commission and implemented by Maker Faire Rome in collaboration with Startup Europe, the event:

aims to draw European citizens to the “Maker world” thanks to the aid of Fablabs, Makerspaces, Hackerspaces and the hardware startups environment. The goals of European Maker Week are two folds: create awareness about the importance of the maker culture to foster an education of creativity and innovation in all schools across Europe; build bridges between local authorities and media and the main players of their own local makers ecosystems. It is of particularly importance to reach out to new players (e.g. Schools) who have never organized a maker event before.

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