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The first time I saw 3D modeling and 3D printing used practically was at a hack day event. We printed simple plastic struts to hold a couple of spring-loaded wires apart. Nothing revolutionary as far as parts go but it was the moment I realized the value of a printer.

Since then, I have used OpenSCAD because that is what I saw the first time but the intuitiveness of other programs led me to develop the OpenVectorKB which allowed the ubiquitous vectors in OpenSCAD to be changed at will while keeping the parametric qualities of the program, and even leveraging them.

All three values in a vector, X, Y, and Z, are modified by twisting encoder knobs. The device acts as a keyboard to

  1. select the relevant value
  2. replace it with an updated value
  3. refresh the display
  4. move the cursor back to the starting point

There is no software to install and it runs off a Teensy-LC so reprogramming it for other programs is possible in any program where rotary encoders may be useful. Additional modes include a mouse, arrow keys, Audacity editing controls, and VLC time searching.

Here’s an article in favor of OpenSCAD and here’s one against it. This article does a good job of explaining OpenSCAD.

[Editor’s note: This is a Hackaday writer’s hack, hence the “I” in place of the usual “we”. We all love custom peripherals though, and a good number of us love OpenSCAD, so you could probably read it either way, but we don’t want to take credit for [Brian]’s work.]

Filed under: 3d Printer hacks, Arduino Hacks

Small OLED displays are inexpensive these days–cheap enough that pairing them with an 8-bit micro is economically feasible. But what can you do with a tiny display and not-entirely-powerful processor? If you are [ttsiodras] you can do a real time 3D rendering. You can see the results in the video below. Not bad for an 8-bit, 8 MHz processor.

The code is a “points-only” renderer. The design drives the OLED over the SPI pins and also outputs frame per second information via the serial port.

As you might expect, 3D output takes a good bit of math, and the chip in question isn’t very good at handling real numbers. [Ttsiodras] handles this using an old technique: fixed point arithmetic. The idea is simple. Normally, we think of a 16-bit word as holding unsigned values of 0 – 65535. However, if you choose, you can also use it to represent numbers from 0-50.999, for example. Mentally, you scale everything by 1,000 and then reverse the operation when you want to output. Addition and subtraction are straightforward, but multiplication and division require some extra work.

If you want to read more about fixed point math, you are in the right place. We’ve also covered a great external tutorial, too. But if you think this is the first time we’ve covered a 3D graphics engine for the ATmega parts, you’re wrong.

Filed under: Arduino Hacks

What’s the best way to image a room? A picture? Hah — don’t be so old-fashioned! You want a LIDAR rig to scan the space and reconstruct it as a 3D point map in your computer.

Hot on the heels of [Saulius Lukse]’s scanning thermometer, he’s replaced the thermal camera on their pan/tilt setup with a time-of-flight (TOF) camera — a Garmin LIDAR — capable of 500 samples per second and end up scanning their room in a mere fifteen minutes. Position data is combined with the ranging information to produce a point cloud using Python. Open that file in a 3D manipulation program and you’ll be treated to a sight like this:

That’s an image generated of a 4.7 million point cloud. It’s not perfect, but it’ll certainly do.

[Lukse] laments that the camera requires ideal lighting conditions that make it unsuitable to for a lot of outdoor imaging and is similarly limited to shorter ranges. It also necessitates hauling a laptop around so he’s considering making it an all-in-one package down the road.

Want to more about how LIDAR works? Check out this teardown video of a police speed enforcement LIDAR ‘gun.’ Or have a look at this (faster) completely DIY laser scanner.

Filed under: Arduino Hacks, laser hacks

[Helios Labs] recently published version two of their 3D printed fish feeder. The system is designed to feed their fish twice a day. The design consists of nine separate STL files and can be mounted to a planter hanging above a fish tank in an aquaponics system. It probably wouldn’t take much to modify the design to work with a regular fish tank, though.

The system is very simple. The unit is primarily a box, or hopper, that holds the fish food. Towards the bottom is a 3D printed auger. The auger is super glued to the gear of a servo. The 9g servo is small and comes with internal limiters that only allow it to rotate about 180 degrees. The servo must be opened up and the limiters must be removed in order to enable a full 360 degree rotation. The servo is controlled by an Arduino, which can be mounted directly to the 3D printed case. The auger is designed in such a way as to prevent the fish food from accidentally entering the electronics compartment.

You might think that this project would use a real-time clock chip, or possibly interface with a computer to keep the time. Instead, the code simply feeds the fish one time as soon as it’s plugged in. Then it uses the “delay” function in order to wait a set period of time before feeding the fish a second time. In the example code this is set to 28,800,000 milliseconds, or eight hours. After feeding the fish a second time, the delay function is called again in order to wait until the original starting time.

Filed under: 3d Printer hacks, Arduino Hacks

PieceMaker Factory: A Glimpse Into The Future of Toys?

3d, 3D printing, arduino, devinck, Electronics, Kids & Family, Makers, Toys Commenti disabilitati su PieceMaker Factory: A Glimpse Into The Future of Toys? 

MeganLate Friday night I saw what may be the future of toys, or at least something completely unique at my local Toys'R'Us.

Read more on MAKE


Arduino Leaks a Peek of Their Upcoming 3D Printer

3d, 3D Printer, arduino Commenti disabilitati su Arduino Leaks a Peek of Their Upcoming 3D Printer 


by Mike Senese @

Arduino, known for creating an easy-to-use microcontroller revolution, is about to launch its own 3D printer.

The Arduino Materia 101 made its global debut earlier today on the official Arduino twitter account with a photo of a boxy white and teal FDM printer and a note that Arduino co-founder Massimo Banzi is showing the printer live on Italian TV. It also states that the printer will be presented next weekend at Maker Faire Rome.

In the image, the printer appears to have an LCD screen, a control knob, and a switch on the front plate. A filament spool holder with a matching color scheme sits attached to the right side. The mechanical bits are obscured, so details about its extruder or print bed size aren’t clear, but we’ll be looking forward to learning more shortly.

Arduino Leaks a Peek of Their Upcoming 3D Printer - [Link]


Arduino Controlled CNC / 3D Printer

3d, arduino, CNC, instructable, motor, printer Commenti disabilitati su Arduino Controlled CNC / 3D Printer 


aldricnegrier @ writes:

The objective of this instructable is to guide your way throw the entire making process of building a BuildersBot machine. An Arduino controlled CNC Router that can also perform 3D printing.

The instructions will cover all areas such as, mechanics, electronics and software.

Arduino Controlled CNC / 3D Printer - [Link]


TightLight: A 3D projection mapping assistant

3d, 3d graphics, 3d modeling, arduino hacks, photocell, projection, projectors, video hacks Commenti disabilitati su TightLight: A 3D projection mapping assistant 


Anyone can grab a projector, plug it in, and fire a movie at the wall. If, however, you want to add some depth to your work–both metaphorical and physical–you’d better start projection mapping. Intricate surfaces like these slabs of styrofoam are excellent candidates for a stunning display, but not without introducing additional complexity to your setup. [Grady] hopes to alleviate some tedium with the TightLight (Warning: “music”).

The video shows the entire mapping process of which the Arduino plays a specific role toward the end. Before tackling any projector calibration, [Grady] needs an accurate 3D model of the projection surface, and boy does it look complicated. Good thing he has a NextEngine 3D laser scanner, which you’ll see lighting the surface red as it cruises along.

Enter the TightLight: essentially 20 CdS photocells hooked up to a Duemilanove, each of which is placed at a previously-marked point on the 3D surface. A quick calibration scan scrolls light from the projector across the X then Y axis, hitting each sensor to determine its exact position. [Grady] then merges the photocell location data with the earlier 3D model using the TouchDesigner platform, and bam: everything lines up and plays nice.

Filed under: Arduino Hacks, video hacks

Workshop gratuito sulla stampa 3D per insegnanti e studenti

3d, events, Workshops Commenti disabilitati su Workshop gratuito sulla stampa 3D per insegnanti e studenti 

Anche se un po’ sotto data, se domani siete dalle parti dell’ “Erasmo da Rotterdam” di Bollate (MI) potreste partecipare ad un workshop gratuito sulla “Stampa 3D, la Modellazione Solida e il Rapid Prototyping” organizzato dalla rivista ElettronicaIn, aperto ad insegnanti /  studenti / curiosi.

Il workshop riguarda il rapido sviluppo che ha coinvolto la stampa tridimensionale in questi ultimi anni, rivoluzionando la produzione di modelli tridimensionali e di prototipi in tutti i settori tecnologici: progettazione architettonica, design industriale, industria meccanica, robotica, fino alla produzione di oggetti di consumo e gadget. Il limite è legato solo alla creatività e all’estro del progettista.

a tenere il workshop sarà Simone Majocchi, autore di libri su Arduino e giornalista/divulgatore scientifico: iscrivetevi.

Via [elettronicaIn]


Le retour de l’hexapode Bleuette

3d, arduino, Bleuette, Bot, diy, hexapode, openscad, planet, Robot, Robotique, Ultimaker Commenti disabilitati su Le retour de l’hexapode Bleuette cette fois ci, il n'est pas content !

Ce projet à pour but de fabriquer une bestiole à 6 pattes et de la faire marcher sans l'aide de quiconque. Pour certain d'entres vous, le nom “Bleuette” vous est peut être familier, en fait, c'est une féminisation de Bleuet, le robot de la série FX, Effet spéciaux, nous n'avons aucun rapport avec cette série mais on s'est dit que le pauvre Bleuet devait se sentir seul et qu'il faudrait lui fabriquer un congénère et puis tant qu'à faire femelle… :) extrait de la page du wiki sur Bleuette

Le projet s'est arrêté il y a quelques années faute d'avoir trouvé une solution robuste pour le pivot de chaque patte, sur notre prototype, il était réalisé en bois mais nous voulions une autre matière plus robuste. Le projet est bien sûr OpenSource / OpenHardware.

Une des première version de Bleuette

Plus d'informations sur la première version :

Le logiciel

De grosses modifications vont être faite sur la partie logiciel par rapport au plan initial, sur la première version de Bleuette, c'est une carte à base de PIC qui devait être développé from scratch et exécuter le noyau temps réel PICOS18 mais afin de simplifier la prise en main, une carte Arduino sera le cerveau de l'engin et une carte fille développée par mes soins en 2006 pour Bleuette sera utilisée pour piloter les 12 servos de manière parfaitement synchrone.

La nouvelle structure

Dans ses premières versions, Bleuette était réalisé en Plexiglas, découpé à la scie sauteuse et à la scie à chantourner, un vrai boulot, long et pénible avant de nous rendre compte des limites de cette matière : elle est cassante et se raye facilement.

Puis, nous avons pu faire découper gracieusement toutes les pièces (patte et corp) en Lexan par, merci Jean-Louis pour le boulot, cette matière est beaucoup plus solide, ne se casse pas et résiste incroyablement bien à la torsion mais nous n'avions toujours pas de réelle solution pour les supports de pattes autre que le bois...

Et depuis, plus rien, quelques années se sont écoulées et, depuis, l'impression 3D s'est considérablement développée, au point d'être devenue attractive pour les particuliers et intéressante pour un projet comme Bleuette, l'achat d'une l'Ultimaker à été guidé par l'arrière pensée de pouvoir enfin finir ce projet et là, plus aucun souci concernant le pivot : il sera comme toute le reste : en PLA.

Tous les plans de Bleuette ont été refait à l'aide de OpenSCAD, un dépôt GitHub à été créé à l'occasion pour partager tous les documents inérant à la fabrication du robot.

Le corps de Bleuette modélisé avec OpenSCAD
Le corps de Bleuette

Son corps étant trop grand pour être imprimé en une seule fois sur la surface de mon imprimante 3D, j'ai développé une librairie OpenSCAD qui permet de découper des pièces avec un motif en queue d'arronde (dovetail), ainsi, le corps sera réalisé en 3 tronçons qui seront emboités les uns aux autres et enfin définitivement bloqués à l'aide de tiges filetées.

Découpe en queue d'arronde du corps de Bleuette

La suite

Pour le moment, la dernière section (partie haute et basse) est imprimé, ça à pris environ 13h d'impression, j'imprime à 50mm/s pour avoir la meilleure qualité possible, 1 patte est fonctionnelle pour le moment, le design n'est pas figé encore, j'y apporte quelques corrections...

Avancement du moment avec le test de la cinématique du mouvement de la patte :
Test de la cinématique de la patte

Todo liste mécanique :

  • Correction des entretoises des pattes
  • Ajout d'un support pour une tête
  • Bout des pattes avec capteurs d'appuis

Restez connecté à Bleuette !

Il est possible de suivre l'avancée de Bleuette via différent moyen :

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