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Archive for the ‘Nerf Blaster’ Category

Named the grand prize winner of Instructables’ Arduino Contest, a maker known as otjones99 has created an interesting take on the classic Nerf sentry turret design by building one that uses an FPV headset to see and fire at targets. The turret consists of a turntable for moving the assembly side-to-side, along with a simple servo mechanism for tilting the end up and down. Small foam balls are ejected from the turret by a pair of counter-rotating wheels that were taken from a couple of blower style fans.

In order to control the rotating base and the loading/tilting mechanisms, a single Arduino Uno was positioned at the bottom and connected to the two servos and the ESCs for the spinning wheels. Commands for actuating the sentry are received by the onboard nRF24L01 wireless module that sends them to the Uno over the SPI bus. 

The user is able to move the sentry turret by turning a pair of potentiometers within a Logitech joystick attached to an Arduino Nano. There is also a set of momentary pushbuttons to switch the safety on or off and to launch. This data gets transmitted from the nRF24L01 module onboard to the other one on the turret. 

This project is a really fun way to explore both first-person control and topics in wireless communication. To read more about the sentry turret, you can check out otjones99’s well-documented tutorial here.

The post Fire foam balls from this Arduino-based wireless Nerf sentry turret appeared first on Arduino Blog.

Nerf guns can be a lot of fun, but what if you want your launcher to shoot 10 projectiles simultaneously? Is so, then look no further than James Bruton’s custom blaster.

His 3D-printed project employs two BLDC-powered rollers to accelerate cartridges of 10 darts each, and allows for quick reloading via a clever manual locking mechanism. The device holds five magazines, for total of 50 darts.

When loaded, an arcade-style button fires the darts, pushing them into the rollers at the same time using a couple of servo motors. Everything is powered by a six-cell 24V LiPo battery, while an Arduino Mega is used for control, and to track which cartridge is in place, enabling the operator to concentrate on getting shots downrange!



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